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This was another assignment in school that we had to work on our own game. We were given a Style of game to create and then we had to create it. The style the instructor chose was "Can't stop moving". So I decided to make a platformer which involved you playing a marshmallow that is being chased by fire. The object is to get to your cracker to create a s'more before you burn. This created panic for the player and achieved the instructions of not being able to stop.





S'more Fool
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